The Room

The Room is a decent way to kill a few hours, especially if you have fantasies about escape rooms or enigmatic machines. There are hyperdimensional spaces, but the puzzles shy away from making good use of them. In general, the puzzles are easy, and the those involving sequences or combinations can be solved by brute force. The most common way to make progress is to click on things until you find something to interact with, and if that fails, using a secret-revealing monocle to look at everything again. There is also a thread of story told through notes left by another character. 4

Spoilers Annoyingly, the game ends with the promise of sequel.